All sorted.
YoYoK3nny
Recent community posts
This build doesn't show up as an option to either install or update in the itch app.
I did however work around this by installing the file that did show up, edited the file the app uses to identify the installed version so that it sees 0.1.5, deleted the files for 0.1 and manually installed 0.1.5
Reinstalling in the app worked as expected (reinstalled 0.1.5 and populated the missing data in receipt.json)
I've paid twice (once at $1.00, the second at $2.00) but the itch app is only showing files for the first payment ($1.00)
Already provided feedback concerning the app, but is there anyway to get the first payment removed so that the files show for the higher amount?
I have replaced the installed files with the files from beta v0.54b manually, but of course the app currently won't see any updates for this game for me until the uploads for the $1.00 USD amount get updated.
For those looking for a regularly updated/tested to be working cheat mod, google "Modular Cheats Mod"
Should be the first result (quotation marks are required)
Side note: Until further notice, compatibility of the mod is not guaranteed if the mod is downloaded from anywhere other than F95. The current dev of the mod only posts it there at the moment. Last tested working against B.0.8.0.1
Take a look at the additional notes in the minimum requirements, 1920x1080 is highly suggested because the game is designed for that resolution. Anything smaller becomes hard to read.
The stretch option is also on by default because on lower resolutions you would only see a portion of the viewpoint.
Maybe once the game reaches v1.0 there could be resolution options, but that would also be a lot of work as the graphics and UI resolutions would need to be separated to overcome this issue. (If that's even possible with RPG Maker)
Best workaround is to have a screen with a native resolution of 1920x1080 (or a TV with 1080p)
Hi,
I just finished adding translation support to the Cheats Mod that I took over a while ago, and have discovered a minor bug with the Window_Base class.
The new_line_x function is missing.
It's not normally an issue without the mod, so I have included the fix in the mod itself.
All I did to fix it was copy the function from the Window_Help class.
After reading all unread notes, clicking out into the main section of the pause menu once the "Unread Letters" section is empty crashes the game: (doesn't matter which mouse button is used)
Here follows a summary of the error log: (full log here)
◆ 2023-01-23T18:18:32
■ Error Type :
NoMethodError
■ Message :
undefined method `visible=' for nil:NilClass
■ Backtrace :
(eval):251:in `quit_read_mail'
(eval):397:in `mouse_press_cancel'
(eval):360:in `main_menu_mouse_press_cancel'
(eval):154:in `mouse_input'
(eval):127:in `update_input'